Sunday, January 4, 2009

Grass lighting problem

I'm implementing dynamic lighting adapting the shaders I've found on the ETM forum, but I noticed that the grass made wtih PagedGeometry doesn't support lighting. Fortunately, someone wrote the patch and this allowed me to concentrate on getting proper dynamic lighting with normal mapping on ETM.
Here's the topic on the PG forum.
You can also download the diff file here.

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